Everytime when this topic arises, I get reminded of the 1st screens in videogame magazines or the news of the early 80s. VR-helmet by NASA in the 80s : > Euclidions "Unlimited Detail"...long live the hype...and their (stereoscopic) "Holodeck" "Unlimited Detail", a static world without life and animations...looking like a clay world from 1970 monster movies...yet...cool....somehow, at least for simple walkthroughs in a museum : > What got my attention today and made me post this thread ? The 2017 VARJO headset, with "the resolution of the human eye" : https://vrscout.com/news/view-xr-varjo-worlds-first-human-eye-resolution-headset/ Reads (very) promising (once again). Finish guys, Microsoft, Intel, Nokia, nvidia... I admit we made some steps forward and comparing the 1st 3D games to todays 3D worlds truly shows a magnificent difference...but somehow I am missing something here. I dont expect to have Star Treks Holodeck by tomorrow, but what happened to the day everybody bought a VR headset ? Everybody bought a radio, a television, a mobile phone, a computer...but for some reason Virtual Reality never really became a "television" or "mobile phone". So, when ? When will we all meet in Virtual Reality on a daily basis ? Who else could answer this, if not the president of Virtual Reality ? Mr. President ?